Ludum Dare 22

I should probably mention the latest Ludum Dare competition on here too.
Batkeep is a castlevania style platformer game. Unfortunately I ran out of time, mainly due to only spending about 12 hours on it as I was uninspired by the theme and had trouble deciding on a core game mechanic.

I used flash again so it is easy for people to just play it without having to download anything and avoid cross-platform problems that plague c++ development.

Ludum Dare 21

My entry Stormcrow is a top down space game where you have to escape the galactic police who enjoy using you as target practice.

The game is again made in flash due to it being the most portable option.
I actually stopped before the deadline for this one, which is a first for me.