Date: 2008-03-30 00:00:00 Language: c++ Status: released


I wrote this in a week while having a break from my third year project at university.
It procedurally generates trees to be used in other games. They can be exported as models or as definition files to be generated on the fly.
It is written in the WGD-Lib library and is designed to be used in games made with this library.