Download Competition
Date: 2007-11-30 00:00:00 Language: c++ Status: idle


This was an entry to the Warwick Game Design February 2009 48Hour competition with the theme 'Time'. Our team consisted of Alan Hazelden and I. We ised the WGD-Lib library.

This is a platformer game set iside a clock. The platforms are all moving gears and pendulums. The game is done in 3D with an automatic camera. You must keep moving to avoid being crushed between the gears, or being dropped off the edge.

The level is circular and there is currently no objectives and thetre are a few bugs with the static platforms.

This is actually a rewrite since the competition ended (I did it the day after the deadline) but it is actually playable unlike the original version.

This entry came third.