Forgot to post about the last competition (27/02/2009).
Anyway, I've uploaded our entry to the projects page. The game, Sokoboom, is a physics based game where you use explosions to move objects to a target location. The game is much more successful than some of our previous entries as we managed to get a complete, fun game at the end of the 48 hours.
I started work on a level editor for it after the competition, I will upload that when it is done.

Results are in. We came first place in this competition! Unfortunately there is no detailed breakdown this time.

I do like the manner in which you have femrad this specific challenge and it does indeed supply me some fodder for thought. On the other hand, because of everything that I have observed, I simply just wish as other reviews pack on that folks remain on point and don't embark on a soap box involving some other news du jour. Yet, thank you for this outstanding point and whilst I do not necessarily agree with this in totality, I respect the point of view.